Hunters who stalk the trackless wastes of Mars need armor designed to handle the scouring sand and cold.
Causing damage with a grenade reduces your melee cooldown.
Increases grenade throw distance.
Decreases melee attack cooldown time.
Causing damage with a melee attack reduces your grenade cooldown.
Increased Super energy gained from killing minions of the Darkness.
Replenish Super energy when you kill an enemy with a grenade.
Replenish Super energy when you kill an enemy with a grenade.
Replenishes health each time you pick up an Orb of Light.
Reduces grenade cooldown each time you pick up an Orb of Light.
Reduces melee cooldown each time you pick up an Orb of Light.
Could be 1 of 4 perks
Increases Defense Power, allowing this armor to absorb more damage.
Could be 1 of 4 perks
Causing damage with a grenade reduces your melee cooldown.
Increases grenade throw distance.
Decreases melee attack cooldown time.
Causing damage with a melee attack reduces your grenade cooldown.
Could be 1 of 6 perks
Increased Super energy gained from killing minions of the Darkness.
Replenish Super energy when you kill an enemy with a grenade.
Replenish Super energy when you kill an enemy with a grenade.
Replenishes health each time you pick up an Orb of Light.
Reduces grenade cooldown each time you pick up an Orb of Light.
Reduces melee cooldown each time you pick up an Orb of Light.
Could be 1 of 3 perks
Draw upon the Light within this armor to boost your ability damage against higher level enemies.