A clever Guardian knows which gates to pass through and which ones to pass by. This item can be discarded and reclaimed at the holiday kiosk.
Increase the Discipline bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
Increase the Discipline bonus provided by this piece of gear.
Gain bonus Super energy on Grenade kills.
Gain bonus Super energy from melee kills on minions of the Darkness.
Gain bonus Super energy from Special Weapon kills on minions of the Darkness.
Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness.
Gain bonus Super energy from reviving others.
Reduces time needed to summon Sparrow.
Use to pitch the Sparrow forward or back while in the air. Pitch forward to fall faster, pitch back to fall slower.
Bonus grenade energy on Orb pickup.
Gain bonus melee energy on Orb pickups.
Shields start recovery immediately after Orb pickup.
Replenishes health each time you pick up an Orb of Light.
Consume a more powerful piece of Armor to boost the Defense value of this Armor.
Changes the stats and upgrades available on this Armor.
This perk is randomly selected when the item is acquired.
Increase the Discipline bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
This perk is randomly selected when the item is acquired.
Increase the Strength bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
Increase the Discipline bonus provided by this piece of gear.
This perk is randomly selected when the item is acquired.
Gain bonus Super energy on Grenade kills.
Gain bonus Super energy from melee kills on minions of the Darkness.
Gain bonus Super energy from Special Weapon kills on minions of the Darkness.
Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness.
This perk is randomly selected when the item is acquired.
Gain bonus Super energy from reviving others.
This perk is randomly selected when the item is acquired.
Reduces time needed to summon Sparrow.
Use to pitch the Sparrow forward or back while in the air. Pitch forward to fall faster, pitch back to fall slower.
This perk is randomly selected when the item is acquired.
Bonus grenade energy on Orb pickup.
Gain bonus melee energy on Orb pickups.
Shields start recovery immediately after Orb pickup.
Replenishes health each time you pick up an Orb of Light.
Could be 1 of 3 perks
Consume a more powerful piece of Armor to boost the Defense value of this Armor.
Changes the stats and upgrades available on this Armor.
Could be 1 of 3 perks
Increase the Discipline bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Could be 1 of 3 perks
Increase the Strength bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
Increase the Discipline bonus provided by this piece of gear.
Could be 1 of 4 perks
Gain bonus Super energy on Grenade kills.
Gain bonus Super energy from melee kills on minions of the Darkness.
Gain bonus Super energy from Special Weapon kills on minions of the Darkness.
Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness.
Gain bonus Super energy from reviving others.
Could be 1 of 2 perks
Reduces time needed to summon Sparrow.
Use to pitch the Sparrow forward or back while in the air. Pitch forward to fall faster, pitch back to fall slower.
Could be 1 of 4 perks
Bonus grenade energy on Orb pickup.
Gain bonus melee energy on Orb pickups.
Shields start recovery immediately after Orb pickup.
Replenishes health each time you pick up an Orb of Light.