You've heard every last tale of the wolf by now. None of them are true. You are the wolf.
Increase the Intellect bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
Increase the Discipline bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increases the amount of Auto Rifle ammunition you can carry.
Increases the amount of Pulse Rifle ammunition you can carry.
Increases the amount of Scout Rifle ammunition you can carry.
Increases the amount of Hand Cannon ammunition you can carry.
Increases the amount of Fusion Rifle ammunition you can carry.
Increases the amount of Shotgun ammunition you can carry.
Increases the amount of Sidearm ammunition you can carry.
Increases the amount of Sniper Rifle ammunition you can carry.
Reduces incoming Arc Burn damage.
Reduces incoming Solar Burn damage.
Reduces incoming Void Burn damage.
Increased Armor when using an Arc-based subclass.
Increased Armor when using a Solar-based subclass.
Increased Armor when using a Void-based subclass.
Revive fallen teammates and be revived faster. Supers generate an extra Orb.
Consume a more powerful piece of Armor to boost the Defense value of this Armor.
Changes the stats and upgrades available on this Armor.
This perk is randomly selected when the item is acquired.
Increase the Intellect bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
This perk is randomly selected when the item is acquired.
Increase the Strength bonus provided by this piece of gear.
Increase the Discipline bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
This perk is randomly selected when the item is acquired.
Increases the amount of Auto Rifle ammunition you can carry.
Increases the amount of Pulse Rifle ammunition you can carry.
Increases the amount of Scout Rifle ammunition you can carry.
Increases the amount of Hand Cannon ammunition you can carry.
This perk is randomly selected when the item is acquired.
Increases the amount of Fusion Rifle ammunition you can carry.
Increases the amount of Shotgun ammunition you can carry.
Increases the amount of Sidearm ammunition you can carry.
Increases the amount of Sniper Rifle ammunition you can carry.
This perk is randomly selected when the item is acquired.
Reduces incoming Arc Burn damage.
Reduces incoming Solar Burn damage.
Reduces incoming Void Burn damage.
This perk is randomly selected when the item is acquired.
Increased Armor when using an Arc-based subclass.
Increased Armor when using a Solar-based subclass.
Increased Armor when using a Void-based subclass.
Could be 1 of 3 perks
Revive fallen teammates and be revived faster. Supers generate an extra Orb.
Consume a more powerful piece of Armor to boost the Defense value of this Armor.
Changes the stats and upgrades available on this Armor.
Could be 1 of 3 perks
Increase the Intellect bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
Could be 1 of 3 perks
Increase the Strength bonus provided by this piece of gear.
Increase the Discipline bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Could be 1 of 4 perks
Increases the amount of Auto Rifle ammunition you can carry.
Increases the amount of Pulse Rifle ammunition you can carry.
Increases the amount of Scout Rifle ammunition you can carry.
Increases the amount of Hand Cannon ammunition you can carry.
Could be 1 of 4 perks
Increases the amount of Fusion Rifle ammunition you can carry.
Increases the amount of Shotgun ammunition you can carry.
Increases the amount of Sidearm ammunition you can carry.
Increases the amount of Sniper Rifle ammunition you can carry.
Could be 1 of 3 perks
Reduces incoming Arc Burn damage.
Reduces incoming Solar Burn damage.
Reduces incoming Void Burn damage.
Could be 1 of 3 perks
Increased Armor when using an Arc-based subclass.
Increased Armor when using a Solar-based subclass.
Increased Armor when using a Void-based subclass.