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Deacon RS/3's Icon

Deacon RS/3

The RS/3 Deacon is a tactical upgrade to the flexible Deacon series.

20 / 125
Attack
14
Light
1
Magazine
PvP Rank

Primary Stats

Rate of Fire
9
Blast Radius
76 / 82
Velocity
44 / 56
Stability
29 / 50
Reload
59

Hidden Stats

Optics
20
Inventory Size
60
Equip Speed
42
Aim assistance
29 / 54
Recoil direction
66 / 86

Talent Grid

Select a Perk ×

Kinetic Damage

Kinetic Damage

This weapon causes kinetic damage.

Void Damage

Void Damage

This weapon causes Void Damage.

Solar Damage

Solar Damage

This weapon causes Solar Damage.

Arc Damage

Arc Damage

This weapon causes Arc Damage.

Select a Perk ×

Hard Launch

Hard Launch

More Velocity and Blast Radius. Increased recoil.

Confined Launch

Confined Launch

Greatly reduced recoil. Significant penalty to Velocity.

Aggressive Launch

Aggressive Launch

More predictable recoil. Enhanced Blast Radius. Reduced Velocity and more recoil.

Select a Perk ×

Soft Launch

Soft Launch

Increased Recoil. Boost to Velocity.

Countermass

Countermass

Less recoil. Penalty to Blast Radius.

Warhead Verniers

Warhead Verniers

More Velocity and Blast Radius. Increased recoil.

Linear Compensator

Linear Compensator

More predictable recoil. Slight boost to Velocity and decrease to Blast Radius.

Smart Drift Control

Smart Drift Control

Predictable and controllable recoil. Penalty to Velocity.

Select a Perk ×

Grenades and Horseshoes

Grenades and Horseshoes

Rockets from this weapon will detonate early based on proximity to targets.

Mulligan

Mulligan

Missing a shot has a chance to return ammo directly to the magazine.

Tripod

Tripod

This launcher's tube can hold three shells.

Tracking

Tracking

Shells fired from this weapon track their targets

Feeding Frenzy

Feeding Frenzy

Kills with this weapon increase reload speed for a short time.

Reactive Reload

Reactive Reload

Reloading this weapon after a kill grants a damage bonus for a short time.

Surplus

Surplus

Expect to find more ammo for this weapon. Increases carried ammo capacity.

Grenadier

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

Who's Next?

Who's Next?

A kill with the final round in the magazine increases reload speed.

Clown Cartridge

Clown Cartridge

Reloading this weapon has a chance to grant a larger than normal magazine.

Hair Trigger

Hair Trigger

This weapon doesn't require a full trigger pull to fire.

MIRV Mini

MIRV Mini

Rockets fired from this weapon split into several smaller shells upon detonating.

Unflinching

Unflinching

It's easier to aim under fire using this weapon.

Private Eye

Private Eye

Optical zoom length is increased while crouched.

Spray and Play

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

Vacuum

Vacuum

Increases the pick-up radius of ammo drops for this weapon.

Talent Table

Primary Perks

Random
Random Selection

Could be 1 of 4 perks

Kinetic Damage
Kinetic Damage

This weapon causes kinetic damage.

Void Damage
Void Damage

This weapon causes Void Damage.

Solar Damage
Solar Damage

This weapon causes Solar Damage.

Arc Damage
Arc Damage

This weapon causes Arc Damage.

Random
Random Selection

Could be 1 of 16 perks

Grenades and Horseshoes
Grenades and Horseshoes

Rockets from this weapon will detonate early based on proximity to targets.

Mulligan
Mulligan

Missing a shot has a chance to return ammo directly to the magazine.

Tripod
Tripod

This launcher's tube can hold three shells.

Tracking
Tracking

Shells fired from this weapon track their targets

Feeding Frenzy
Feeding Frenzy

Kills with this weapon increase reload speed for a short time.

Reactive Reload
Reactive Reload

Reloading this weapon after a kill grants a damage bonus for a short time.

Surplus
Surplus

Expect to find more ammo for this weapon. Increases carried ammo capacity.

Grenadier
Grenadier

Kills with this weapon reduce the cooldown of your grenade.

Who's Next?
Who's Next?

A kill with the final round in the magazine increases reload speed.

Clown Cartridge
Clown Cartridge

Reloading this weapon has a chance to grant a larger than normal magazine.

Hair Trigger
Hair Trigger

This weapon doesn't require a full trigger pull to fire.

MIRV Mini
MIRV Mini

Rockets fired from this weapon split into several smaller shells upon detonating.

Unflinching
Unflinching

It's easier to aim under fire using this weapon.

Private Eye
Private Eye

Optical zoom length is increased while crouched.

Spray and Play
Spray and Play

Increases the reload speed of this weapon when its mag is empty.

Vacuum
Vacuum

Increases the pick-up radius of ammo drops for this weapon.

Selected Perk 1

Random
Random Selection

Could be 1 of 3 perks

Hard Launch
Hard Launch

More Velocity and Blast Radius. Increased recoil.

Confined Launch
Confined Launch

Greatly reduced recoil. Significant penalty to Velocity.

Aggressive Launch
Aggressive Launch

More predictable recoil. Enhanced Blast Radius. Reduced Velocity and more recoil.

Random
Random Selection

Could be 1 of 5 perks

Soft Launch
Soft Launch

Increased Recoil. Boost to Velocity.

Countermass
Countermass

Less recoil. Penalty to Blast Radius.

Warhead Verniers
Warhead Verniers

More Velocity and Blast Radius. Increased recoil.

Linear Compensator
Linear Compensator

More predictable recoil. Slight boost to Velocity and decrease to Blast Radius.

Smart Drift Control
Smart Drift Control

Predictable and controllable recoil. Penalty to Velocity.

Upgrade Nodes

Upgrade Damage
Upgrade Damage X 1

Increases Attack Power, allowing this weapon to cause more damage.