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Deathsinger's Gaze's Icon

Deathsinger's Gaze

The unnerving awareness of the watcher being watched.

140
Defense
14
Light
12 / 31
Intellect
12 / 31
Discipline
12 / 31
Strength

Talent Grid

Select a Perk ×

Select a Perk ×

Inverse Shadow

Inverse Shadow

Increased Super energy gained from killing minions of the Darkness.

Quintessence Transfer

Quintessence Transfer

Replenish Super energy when you kill an enemy with a grenade.

Quintessence Transfer

Quintessence Transfer

Replenish Super energy when you kill an enemy with a grenade.

Infusion

Infusion

Replenishes health each time you pick up an Orb of Light.

Innervation

Innervation

Reduces grenade cooldown each time you pick up an Orb of Light.

Invigoration

Invigoration

Reduces melee cooldown each time you pick up an Orb of Light.

Talent Table

Primary Perks

Energy Projection
Energy Projection

Increases grenade throw distance.

Illumination
Illumination

Draw upon the Light within this armor to boost your ability damage against higher level enemies.

Random
Random Selection

Could be 1 of 6 perks

Upgrade Defense
Upgrade Defense

Increases Defense Power, allowing this armor to absorb more damage.

Moment of Power
Moment of Power

Gain a temporary increase to weapon damage while Oversoul's Gaze is active.

Upgrade Defense
Upgrade Defense

Increases Defense Power, allowing this armor to absorb more damage.

Upgrade Defense
Upgrade Defense

Increases Defense Power, allowing this armor to absorb more damage.

Upgrade Defense
Upgrade Defense

Increases Defense Power, allowing this armor to absorb more damage.

Upgrade Defense
Upgrade Defense

Increases Defense Power, allowing this armor to absorb more damage.

Random
Random Selection

Could be 1 of 6 perks

Inverse Shadow
Inverse Shadow

Increased Super energy gained from killing minions of the Darkness.

Quintessence Transfer
Quintessence Transfer

Replenish Super energy when you kill an enemy with a grenade.

Quintessence Transfer
Quintessence Transfer

Replenish Super energy when you kill an enemy with a grenade.

Infusion
Infusion

Replenishes health each time you pick up an Orb of Light.

Innervation
Innervation

Reduces grenade cooldown each time you pick up an Orb of Light.

Invigoration
Invigoration

Reduces melee cooldown each time you pick up an Orb of Light.

Ascend
Ascend

Increases the Defense value of this armor to the highest available in Year 1.