We've found a way to push our matter encryption technology even further. ~SIVA.MEM.WB002
Increase the Discipline bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
Increase the Discipline bonus provided by this piece of gear.
Increases the amount of Auto Rifle ammunition you can carry.
Increases the amount of Pulse Rifle ammunition you can carry.
Increases the amount of Scout Rifle ammunition you can carry.
Increases the amount of Hand Cannon ammunition you can carry.
Increases the amount of Fusion Rifle ammunition you can carry.
Increases the amount of Shotgun ammunition you can carry.
Increases the amount of Sidearm ammunition you can carry.
Increases the amount of Sniper Rifle ammunition you can carry.
Increased Armor when using an Arc-based subclass.
Increased Armor when using a Solar-based subclass.
Increased Armor when using a Void-based subclass.
Reduces incoming Arc Burn damage.
Reduces incoming Solar Burn damage.
Reduces incoming Void Burn damage.
Consume a more powerful piece of Armor to boost the Defense value of this Armor.
Changes the stats and upgrades available on this SIVA-based armor.
This perk is randomly selected when the item is acquired.
Increase the Discipline bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
This perk is randomly selected when the item is acquired.
Increase the Strength bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
Increase the Discipline bonus provided by this piece of gear.
This perk is randomly selected when the item is acquired.
Increases the amount of Auto Rifle ammunition you can carry.
Increases the amount of Pulse Rifle ammunition you can carry.
Increases the amount of Scout Rifle ammunition you can carry.
Increases the amount of Hand Cannon ammunition you can carry.
This perk is randomly selected when the item is acquired.
Increases the amount of Fusion Rifle ammunition you can carry.
Increases the amount of Shotgun ammunition you can carry.
Increases the amount of Sidearm ammunition you can carry.
Increases the amount of Sniper Rifle ammunition you can carry.
This perk is randomly selected when the item is acquired.
Increased Armor when using an Arc-based subclass.
Increased Armor when using a Solar-based subclass.
Increased Armor when using a Void-based subclass.
Reduces incoming Arc Burn damage.
Reduces incoming Solar Burn damage.
Reduces incoming Void Burn damage.
Gain a boost to Recovery per grenade kill. Stacks for 20 seconds.
Could be 1 of 3 perks
Take half damage when carrying the SIVA Charge.
Consume a more powerful piece of Armor to boost the Defense value of this Armor.
Changes the stats and upgrades available on this SIVA-based armor.
Adorn your armor with new designs and effects.
Adorn your armor with new designs and effects.
Could be 1 of 3 perks
Increase the Discipline bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Could be 1 of 3 perks
Increase the Strength bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
Increase the Discipline bonus provided by this piece of gear.
Could be 1 of 4 perks
Increases the amount of Auto Rifle ammunition you can carry.
Increases the amount of Pulse Rifle ammunition you can carry.
Increases the amount of Scout Rifle ammunition you can carry.
Increases the amount of Hand Cannon ammunition you can carry.
Could be 1 of 4 perks
Increases the amount of Fusion Rifle ammunition you can carry.
Increases the amount of Shotgun ammunition you can carry.
Increases the amount of Sidearm ammunition you can carry.
Increases the amount of Sniper Rifle ammunition you can carry.
Could be 1 of 6 perks
Increased Armor when using an Arc-based subclass.
Increased Armor when using a Solar-based subclass.
Increased Armor when using a Void-based subclass.
Reduces incoming Arc Burn damage.
Reduces incoming Solar Burn damage.
Reduces incoming Void Burn damage.
Gain a boost to Recovery per grenade kill. Stacks for 20 seconds.
Applies an Ornament to this piece of armor.
Applies an Ornament to this piece of armor.