"It wasn't me. It was the Third Man."
Increased Super energy gained from killing minions of the Darkness.
Gain bonus Super energy on Grenade kills.
Gain bonus Super energy from melee kills on minions of the Darkness.
Gain bonus Super energy from Special Weapon kills on minions of the Darkness.
Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness.
Bonus grenade energy on Orb pickup.
Gain bonus melee energy on Orb pickups.
Shields start recovery immediately after Orb pickup.
Replenishes health each time you pick up an Orb of Light.
Increase the Intellect bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
Increase the Discipline bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Arc Blade attacks use less Super energy.
Consume a more powerful piece of Armor to boost the Defense value of this Armor.
Changes the stats and upgrades available on this Armor.
This perk is randomly selected when the item is acquired.
Increase the Intellect bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
This perk is randomly selected when the item is acquired.
Increase the Strength bonus provided by this piece of gear.
Increase the Discipline bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
This perk is randomly selected when the item is acquired.
Increased Super energy gained from killing minions of the Darkness.
Gain bonus Super energy on Grenade kills.
Gain bonus Super energy from melee kills on minions of the Darkness.
This perk is randomly selected when the item is acquired.
Gain bonus Super energy from Special Weapon kills on minions of the Darkness.
Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness.
Arc Blade attacks use less Super energy.
Could be 1 of 4 perks
Bonus grenade energy on Orb pickup.
Gain bonus melee energy on Orb pickups.
Shields start recovery immediately after Orb pickup.
Replenishes health each time you pick up an Orb of Light.
Could be 1 of 3 perks
Consume a more powerful piece of Armor to boost the Defense value of this Armor.
Changes the stats and upgrades available on this Armor.
Could be 1 of 3 perks
Increased Super energy gained from killing minions of the Darkness.
Gain bonus Super energy on Grenade kills.
Gain bonus Super energy from melee kills on minions of the Darkness.
Could be 1 of 2 perks
Gain bonus Super energy from Special Weapon kills on minions of the Darkness.
Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness.
Could be 1 of 3 perks
Increase the Intellect bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.
Increase the Strength bonus provided by this piece of gear.
Could be 1 of 3 perks
Increase the Strength bonus provided by this piece of gear.
Increase the Discipline bonus provided by this piece of gear.
Increase the Intellect bonus provided by this piece of gear.