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Temporis Floe IV's Icon

Temporis Floe IV

Consider the frost. Sometimes its bites do not heal. To amputate is the only way to be truly whole.

250 / 390
Defense
35
Light
38 / 65
Intellect
38 / 65
Discipline
38 / 65
Strength

Talent Grid

Select a Perk ×

Select a Perk ×

Increase Discipline

Increase Discipline

Increase the Discipline bonus provided by this piece of gear.

Increase Intellect

Increase Intellect

Increase the Intellect bonus provided by this piece of gear.

Increase Intellect

Increase Intellect

Increase the Intellect bonus provided by this piece of gear.

Select a Perk ×

Increase Strength

Increase Strength

Increase the Strength bonus provided by this piece of gear.

Increase Strength

Increase Strength

Increase the Strength bonus provided by this piece of gear.

Increase Discipline

Increase Discipline

Increase the Discipline bonus provided by this piece of gear.

Select a Perk ×

Inverse Shadow

Inverse Shadow

Increased Super energy gained from killing minions of the Darkness.

Ashes to Assets

Ashes to Assets

Gain bonus Super energy on Grenade kills.

Hands-On

Hands-On

Gain bonus Super energy from melee kills on minions of the Darkness.

Select a Perk ×

Second Thoughts

Second Thoughts

Gain bonus Super energy from Special Weapon kills on minions of the Darkness.

Heavy Lifting

Heavy Lifting

Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness.

Select a Perk ×

Innervation

Innervation

Bonus grenade energy on Orb pickup.

Invigoration

Invigoration

Gain bonus melee energy on Orb pickups.

Better Already

Better Already

Shields start recovery immediately after Orb pickup.

Infusion

Infusion

Replenishes health each time you pick up an Orb of Light.

Talent Table

Primary Perks

Random
Random Selection

Could be 1 of 3 perks

Random
Random Selection

Could be 1 of 4 perks

Innervation
Innervation

Bonus grenade energy on Orb pickup.

Invigoration
Invigoration

Gain bonus melee energy on Orb pickups.

Better Already
Better Already

Shields start recovery immediately after Orb pickup.

Infusion
Infusion

Replenishes health each time you pick up an Orb of Light.

Infuse
Infuse

Consume a more powerful piece of Armor to boost the Defense value of this Armor.

Twist Fate
Twist Fate

Changes the stats and upgrades available on this Armor.

Selected Perk 1

Random
Random Selection

Could be 1 of 3 perks

Increase Discipline
Increase Discipline

Increase the Discipline bonus provided by this piece of gear.

Increase Intellect
Increase Intellect

Increase the Intellect bonus provided by this piece of gear.

Increase Intellect
Increase Intellect

Increase the Intellect bonus provided by this piece of gear.

Random
Random Selection

Could be 1 of 3 perks

Increase Strength
Increase Strength

Increase the Strength bonus provided by this piece of gear.

Increase Strength
Increase Strength

Increase the Strength bonus provided by this piece of gear.

Increase Discipline
Increase Discipline

Increase the Discipline bonus provided by this piece of gear.

Selected Perk 2

Random
Random Selection

Could be 1 of 3 perks

Inverse Shadow
Inverse Shadow

Increased Super energy gained from killing minions of the Darkness.

Ashes to Assets
Ashes to Assets

Gain bonus Super energy on Grenade kills.

Hands-On
Hands-On

Gain bonus Super energy from melee kills on minions of the Darkness.

Random
Random Selection

Could be 1 of 2 perks

Second Thoughts
Second Thoughts

Gain bonus Super energy from Special Weapon kills on minions of the Darkness.

Heavy Lifting
Heavy Lifting

Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness.