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Not Forged in Light

The tale of a mysterious weapon, torn out of space and time.

1. Ready for War

Earn reputation through donations to the Future War Cult. "A Guardian I've never heard of leaves behind a Ghost I've never seen carrying files stamped with Cult headers, files I would have had to authorize to be stamped that way. This kind of thing is why I wake up in the morning." —Lakshmi-2

Objective

• FWC Reputation
Completion Value
2000

Rewards

Experience

2. Talk to Lakshmi-2

Speak to Lakshmi-2 in the Tower Hangar at the Tower. "Treasure every moment? Yeah, I'd say that's a good philosophy. I've already been reborn once. I'm not eager to do it again." —Lakshmi-2

Objective

Destination
The Last City, Earth

3. The Simulation Core

Track down a powerful Taken Minotaur. Destroy it, then shatter the simulation core it leaves behind. "...saw Darkness. But not in the abstract, not like the Speaker talks about it. Real, flesh and blood Darkness standing before me. It wore a Fallen Captain like he was a suit of clothes. It laughed at me. Reached out a hand. And then I was gone, off to somewhen else." —File 48743 from Praedyth's Ghost

Objective

Rewards

Experience

4. Talk to Lakshmi-2

Speak to Lakshmi-2 in the Tower Hangar at the Tower. "IMPERATIVE: CORRUPTED SEEK LIGHT. DESTROY LIGHT. OBEY THE COLLECTIVE MIND, OBEY THE #$422*! ORYX. OBEY ORYX." —Random hash from simulation core data

Objective

Destination
The Last City, Earth

5. The Eye of Atheon

Enter the Vault of Glass and destroy Atheon, Time's Conflux. Shatter the eye it leaves behind. "You think of time as a constant companion. Right up until you are drowning in it. Suffused in time, shivering under the glare of the conflux. Then you will know what I know. Time is a predator. And it cannot be sated." —File 34543 from Praedyth's Ghost

Objective

Destination
Ishtar Sink, Venus

Rewards

Experience

6. Talk to Lakshmi-2

Speak to Lakshmi-2 in the Tower Hangar at the Tower. "PASSION AND PARADOX. \ AID THE VISION. \ SIMPLICITY REQUIRES COMPLEXITY. \ RESENT THE JOKE. \ GLIMPSE THE CHASM." —The final thoughts of Atheon, Time's Conflux

Objective

Destination
The Last City, Earth

7. Approach the Twilight Gap

Set course for the Twilight Gap on Earth. "What are these ripples? These visions? Is the Darkness something that will be? Or something that might be?" —File 34323 from Praedyth's Ghost

Objective

Destination
City Perimeter, Earth

Rewards

Experience

8. Shadows at Twilight

Explore the Twilight Gap and survive the shadow that hangs above it. "It's the Gap. Just like in the historical archives. All laid out before me. But it's…dark. Shadowed. There's some kind of presence hanging over the area. It's sentient, some kind of mind. I can feel it watching me. There are pools of Light sprinkled about. Like jewels in the night. Then, as fast as it's there, it's gone. And so am I." —File 34523 from Praedyth's Ghost

Objective

Destination
City Perimeter, Earth

Rewards

Experience

9. Talk to Lakshmi-2

Speak to Lakshmi-2 in the Tower Hangar at the Tower. "You want another story about the Twlight Gap? Ana Bray, the Hunter. We all dug deep that day. We all touched the Light in ways we never thought we could. Or should. Ana, though. When she fired the Gun, where her Golden blasts hit home, she left behind the pools of light. Like splashes of sunlight that burned and burned." —Lord Shaxx

Objective

Destination
The Last City, Earth

10. Approach the Black Garden

Set course for the Black Garden on Mars. "The roles of the Vex, their purpose. Their drive. I can't understand it. Won't understand, didn't understand. But still, they do what they do, the world-minds of the collective passing instructions across time." —File 34423 from Praedyth's Ghost

Objective

Destination
Meridian Bay, Mars

Rewards

Unknown Rewards
Experience

11. Blood in the Garden

Enter the Black Garden, draw out the Groundskeeper and destroy it. "The Black Garden sprawls before me. It twists and shifts almost too fast to follow, sometimes grounded on Mars, sometimes…somewhere else. Through its twisting passages lurches as hulking construct. Called forth by the faith of the Sol Progeny, the Groundskeeper keeps them safe." —File 34403 from Praedyth's Ghost

Objective

Destination
Meridian Bay, Mars

Rewards

Unknown Rewards
Experience

12. Talk to Lakshmi-2

Speak to Lakshmi-2 in the Tower Hangar at the Tower. "Every timeline I see through the door of my cell, every sliver of reality, bears one constant. Her. She's always there. Standing sometimes off to the side, sometimes in the foreground. Sometimes sad, sometimes speaking to herself. And always carrying a gun." —File 00003 from Praedyth's Ghost

Objective

Destination
The Last City, Earth